Publication: Evaluación de software de producción de objetos en
Realidad Aumentada con fines educativos
Authors
Cabero Almenara, Julio ; Llorente Cejudo, María del Carmen
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Publisher
Universidad de Murcia, Servicio de Publicaciones
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DOI
http://dx.doi.org/10.6018/red/60/01
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info:eu-repo/semantics/article
Description
Abstract
El interés del presente artículo está destinado a evaluar las posibilidades que ofrece
el software de producción de Realidad Aumentada (RA) existente en el momento
actual para su incorporación en el ámbito educativo, con el objeto de identificar
aquellas características que se adecuen a las necesidades de los docentes que
pretendan diseñarlos, producirlos e incorporarlos a sus aulas. Para ello se construyó
un cuestionario destinado a indagar sobre el grado de conocimiento que los
expertos que evaluaron los diferentes software poseían de diferentes programas
existentes en el mercado para la producción de objetos en RA. Entre los resultados
obtenidos, destacar que, ante la falta de estudios que valoren el software de
producción de objetos de aprendizaje en RA, el presente trabajo aporta
indicaciones, tanto para la selección del mismo, como para tener criterios para su
valoración. De las conclusiones obtenidas, destacar que el trabajo ha permitido
identificar los diez programas que son más conocidos por los expertos en los
momentos en los cuales se realizan, como, por ejemplo: Arlab, Armedia, Arpa,
ARTTolkit, Aurasma, Blippar, Designers artoolkit, Layar, Vuforia y Wikitude.
This article has the main interest to evaluate the possibilities offered by the existing Augmented Reality (AR) production software for its incorporation into the educational field, in order to identify those characteristics that meet the needs of teachers who intend to design, produce and incorporate them into their classrooms. For this purpose, a questionnaire was created to investigate the degree of knowledge that the experts who evaluated the different software possessed of different existing programs in the market for the production of objects in AR. Among the results obtained, it should be noted that, in the absence of studies that assess the production software of learning objects in AR, this work provides indications, both for the selection of the same, and to have criteria for its assessment. From the conclusions obtained, highlight that the work has allowed to identify the ten programs that are most known by the experts at the moments in which they are made, such as: Arlab, Armedia, Arpa, ARTTolkit, Aurasma, Blippar, Designers artoolkit, Layar, Vuforia and Wikitude.
This article has the main interest to evaluate the possibilities offered by the existing Augmented Reality (AR) production software for its incorporation into the educational field, in order to identify those characteristics that meet the needs of teachers who intend to design, produce and incorporate them into their classrooms. For this purpose, a questionnaire was created to investigate the degree of knowledge that the experts who evaluated the different software possessed of different existing programs in the market for the production of objects in AR. Among the results obtained, it should be noted that, in the absence of studies that assess the production software of learning objects in AR, this work provides indications, both for the selection of the same, and to have criteria for its assessment. From the conclusions obtained, highlight that the work has allowed to identify the ten programs that are most known by the experts at the moments in which they are made, such as: Arlab, Armedia, Arpa, ARTTolkit, Aurasma, Blippar, Designers artoolkit, Layar, Vuforia and Wikitude.
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