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dc.contributor.authorAlcaraz Muñoz, Verónica-
dc.contributor.authorCifo Izquierdo, María Isabel-
dc.contributor.authorAlonso Roque, José Ignacio-
dc.contributor.authorYuste Lucas, Juan Luis-
dc.contributor.authorGea García, Gemma Maria-
dc.contributor.otherDepartamento de Expresión plástica, Musical y Dinámicaes
dc.coverage.spatialEspaña, Región de Murciaes
dc.coverage.temporalSiglo XXIes
dc.date.accessioned2024-02-05T08:04:52Z-
dc.date.available2024-02-05T08:04:52Z-
dc.date.issued2020-
dc.identifier.citationFrontiers in Psycholgy, Volume 11, 2020es
dc.identifier.issn1664-1078-
dc.identifier.urihttp://hdl.handle.net/10201/138580-
dc.descriptionCopyright © 2020 Alcaraz-Muñoz, Cifo Izquierdo, Gea García, Alonso Roque and Yuste Lucas. This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.-
dc.description.abstractThrough games a motivating learning climate is provided, generating mainly positive emotions among the students by the very nature of the game. However, while the early stages are the most important for emotional well-being development, research about scientific knowledge of emotional physical education in children is still scarce. The aims of this study were to analyze the intensity of emotions (positive or negative) produced when players took part in games of different social structure, with or without competition (winner or loser), with or without sport experience and to examine the explanations given by the participants for these emotional experiences. Participants (N = 152) were recruited from two Spanish elementary school. We applied Student’s t-test and one-factor ANOVA. Students’ subjective comments were classified through content analysis in macro categories and we used the Chi-square Automatic Interaction Detector (CHAID, implemented in SPSSTM Answer Tree® 13.0). The application of a mixed-methods approach identified statistically significant differences in four variables: (a) the type of emotion, (b) motor domain, (c) type of outcome (winning, losing, and non-competitive), and (d) sport experience. The intensity of positive emotions was higher (M = 3.71, SD = 0.893) than negative emotions (M = 1.18, SD = 0.253, p < 0.001). Furthermore, negative emotions were felt with different intensities (F3 = 3.82, p = 0.011, ES = 0.071), depending on the motor action domain. Comments referring to negative emotions were more frequent in individual games. Winning was associated significantly (p < 0.05) with the highest intensity ratings of positive emotions, whereas losing produced the highest values for negative emotions. The intensity ratings for positive or negative emotions not were different between non-competitive games and competitive games. The sport experience relativizes the mean of emotional intensity, both positive and negative. The present study brings the value of considering games as a key role to promote a physical education addressed to the education of social-emotional well-being in schoolchildren, as the basis of academic training. Furthermore, the results could benefit teachers as well as coaches have scientific input to organize teaching content, generating the desired motor behaviors together with positive experiences.es
dc.formatapplication/pdfes
dc.format.extent11es
dc.languageenges
dc.publisherFrontierses
dc.relationSin financiación externa a la Universidades
dc.relation.requireshttps://doi.org/10.3389/fpsyg.2020.588640es
dc.rightsinfo:eu-repo/semantics/openAccesses
dc.rightsAttribution-NoDerivatives 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nd/4.0/*
dc.subjectEmotional well-beinges
dc.subjectTraditional gameses
dc.subjectInterpersonal relationshipses
dc.subjectEmotionses
dc.subjectPhysical educationes
dc.subject.otherCDU::3 - Ciencias sociales::37 - Educación. Enseñanza. Formación. Tiempo librees
dc.subject.otherCDU::1 - Filosofía y psicología::159.9 - Psicologíaes
dc.titleJoy in Movement: Traditional Sporting Games and Emotional Experience in Elementary Physical Education.es
dc.typeinfo:eu-repo/semantics/articlees
dc.relation.publisherversionhttps://www.frontiersin.org/articles/10.3389/fpsyg.2020.588640/fulles
dc.identifier.doifpsyg.2020.588640-
Aparece en las colecciones:Artículos: Expresión Plástica, Musical y Dinámica

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